Title: Why won’t Zandalari be allowed to fly?
Recently, one of the hotly discussed topics in the "World of Warcraft" player community is "Why won't Zandalari be allowed to fly?" This topic has quickly become a hot topic of discussion in the past 10 days, especially for new and old players. The setting of flight restrictions has triggered widespread controversy and speculation. This article will combine the hot content of the entire network in the past 10 days to conduct a structured analysis of the reasons behind this phenomenon and player feedback.
1. Background of Zandalar flight restrictions

Zandalar is an important map in the expansion pack of "World of Warcraft: Battle for Azeroth". It has attracted a large number of players with its rich plot and unique geographical environment. However, unlike other regions, Zandalar prohibited players from using flying mounts in the initial stage, a setting that confused and inconvenienced many players.
2. The focus of hot discussion among players
The following are the main focus of player discussions and feedback in the past 10 days:
| focus of discussion | Player feedback ratio | Main point |
|---|---|---|
| Reasonableness of flight restrictions | 45% | It is believed that restricting flights can enhance the exploration experience, but too long will make people tired |
| Relevance of task design | 30% | Some tasks require movement on the ground, and flying would defeat the purpose of the design. |
| Negative impact on player experience | 25% | Being unable to fly for a long time leads to player loss or dissatisfaction |
3. Response from the development team
In response to the heated discussions among players, the Blizzard development team gave a partial explanation in a recent blue post:
1.Exploration first: The original design of Zandalar is to allow players to fully experience the details and plot of the map. Flying will shorten the exploration time.
2.task interaction: Many missions require players to interact with the ground environment, and flying will reduce the immersion of the mission.
3.Phased opening: Flight will be gradually unlocked in subsequent versions to balance player experience.
4. Player suggestions and alternatives
Here are the main suggestions from players:
| Suggested content | support rate |
|---|---|
| Shorten flight unlock time | 60% |
| Increase ground movement speed | 25% |
| Provide phased flight permissions | 15% |
5. Summary
Behind the setting of Zandalari not being allowed to fly is the development team's in-depth consideration of the game experience, but it also exposed conflicts with players' needs. While some players recognize the importance of exploration, the lengthy flight restrictions have caused dissatisfaction. In the future, the development team may need to balance this issue through a more flexible unlocking mechanism or optimizing the ground movement experience.
Regardless, the popularity of this topic reflects players' high attention to game design details and provides valuable feedback for future updates of "World of Warcraft."
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